CALL CARLOS CRUZ
LAWS OF THE GAME
ADULT 5 V 5
Adult 5 V 5 Women's soccer league. Follow the "pay to play" rule. NO EXCEPTIONS!
RESPONSIBILITIES OF TEAM CAPTAIN
1. Have a team meeting to ensure all players know the rules.
2. Control teammates and your/their spectators.
3. Represent your team during league meetings.
4. Team uniform must have the same color jersey.
5. Teams do not pay referees.
6. Ensure that all team members are properly registered and have been added to the team roster prior playing.
7. Team Rosters should be submitted 2 days before the team’s first game.
8. Fees must be paid in full before the game. If your players arrive late and have not pay or properly register, send them to see a 365 SC representative for further instructions before playing, otherwise; 365 SC management has to disqualify your team.
9. All players have to sign 365 SC liability waver BEFORE the game.
10. If captains/ team managers decided to let any person play without proper registration and fee payment, the team will received an automatic AD (automatic disqualify) and will forfeit the game, plus the extra player's registration fee. NO EXCEPTIONS WILL BE MADE.
1. Every player’s fee must be paid to hold the team’s spot in the tournament. This deposit is non-refundable unless the tournament does not form.
2. The team’s tournament fee must be paid prior to the first game. Individuals must pay prior the game.
3. There are no refunds given for games missed due to injuries, illnesses, suspensions, work, school or travel.
1. If a team reaches 3 yellow cards or 1 red card during the tournament, then the team will be on probation and must pay a $5 performance bond to register for a new season.
UNIFORMS Buy your soccer gear here>
1. One of the teams must change shirts if there is a conflict. We encourage teams to bring an alternate jersey.
2. Vests can be rented for $1 each.
3. Vest with number may be purchased for $5 each.
4. All players must wear same color shirt or vest.
5. All players must wear shin guards and socks.
ROSTER AND ELIGIBILITY
1. To be eligible for a tournament, a player must meet the tournament criteria and must be on the 365 Sports Complex approved roster. NO EXCEPTIONS!
2. Players can only play for one team.
3. There is no limit of players, however; team captains/team managers have to ensure everyone gets playtime.
4. Violation of any of the above may mean forfeiture of the game.
Team Roster – This is the roster that shows your eligible players for the tournament. Only players who had registered, signed the liability waiver, and paid their fee will be added to the team roster. There is no limit of players or gender specification.
1. Fielding Your Team
a. Teams in the 5 V 5 (18+ Age groups) consist of five players (4 + goalkeeper).
2. Once a player is on the roster, they must remain on the roster until the tournament ends.
3. Players may be added to the team at any time during the tournament.
4. A game may start with as few as 3 players. There is no grace period for late teammates.
KEEPING GAMES COMPETITIVE
1. During games, referees should understand that upon a 5-goal differential, the trailing team may add an additional player. When the game gets within 3 goals, the additional player must be removed. We do this in the interest of keeping games competitive.
1. Game schedules will be released 3 days before the tournament starts.
2. Once the schedule is released, there is a $5 fee for rescheduled games. When a schedule request is made, the fee must be paid by the captain of the team before the game is changed.
3. The opponent team may decline the reschedule and accept the forfeit win. If that is the case, there is no fee charged.
4. Re-schedule requests must be submitted 5 days prior their game.
1. Team's captain /team manager must check-in with 365 Sports Complex management members before they enter the competition.
2. The referee decides who kicks off the first half. Teams switch sides at halftime.
3. Games will start on time. If a team does not have 3 players (2 plus a GK), then a forfeit win will be awarded to the team that is prepared to play with a score of 3 goals. The 3 goals will be given to the top goalscorer of the winning team.
4. All players must wear shin guards and socks. NO EXCEPTIONS.
1. Players and Game Length
a. Substitutions are made “on the fly”, but players may not enter the field of play until the player coming off is within 5 ft. and not involved in the play during the substitution. The referee will use discretion if there is a substitution violation.
b. A game consists of 2 periods of 20 minutes each. There is a 5 minute break between periods. The referee has the option to control the time in the event of a close game. This allows the referee to manage teams which may be trying to delay the game for their benefit.
c. If a team decides to walk away during a game, it will be consider a forfeit regardless if the team was winning.
2. Penalty Kicks are taken from the penalty mark.
3. A Ball Out of Play refers to any time the ball leaves the field of play by completely crossing the touchline/sideline or goal line. A sideline restart allows the player to restart the game by passing the ball in with their feet. The ball must be place on the line and should not be moving. The ball has to be pass to another player before attempting to score a goal.
4. Goal kicks should not pass the center line.
5. Goal throws should not pass the center line. Every time the goalkeeper grabs the ball and stops the play, it will be consider as a goal throw.
5. Corner kicks can be treated as direct kicks.
a. Goals are scored as one point. A goal is scored when the entire ball has passed over the goal line, between the goal posts and under the crossbar, provided it has not been intentionally thrown, carried, or propelled by the hand or arm of a player on the attacking side.
DETERMINATION OF CHAMPIONS
1. Champions will be determined based on Total Points.
2. When teams are tied in Total Points at the end of the tournament, 365 SC will use the score chart as follows:
a. Goals difference
b. Goals Favor
c. Goals Against (fewest goals against)
1. Fouls are called as Indirect or Direct based on the infraction.
2. Infractions occurring within the Penalty Box that are Indirect in nature will be taken from the nearest spot on the goalie area.
3. No Slide Tackles - Slide tackles are defined as a player leaving their feet, and finishing the play on the ground, in an attempt to challenge an opponent with a ball. When it is determined that a player is extending their leg(s) to block a shot or a pass, and there is no danger of collision with an opponent, the referee may not call a violation. Slide tackles do not pertain to goalkeepers within the Goalkeeper Area. When a goalkeeper leaves the area, they are treated like a field player. (Restart Result = Direct Kick)
4. Goalkeepers may only throw the ball or set it down to play it. Punts and Drop Kicks are not permitted. (Restart Result = Indirect Kick, or a redo at the referee’s discretion)
-Goalkeepers may received a yellow card if he/she commits a hand ball violation outside the goalkeeper's area/ penalty area. GK must serve the 2 minute penalty.
5. Personal Fouls and Foul Counts
- A Personal Foul is defined as any foul that involves contact with another player: Sliding, Kicking, Tripping, Pushing, Hitting, boarding and interference. Personal fouls are also: Gum Violation, Spitting, Disrespect of Facility, Arguing with the Referee, Foul Language (whether aimed at anyone or not, the ref can award a Personal Foul for vulgar language)
- A Personal Foul is not: Hand Ball unless it is intentional.
- Personal Fouls are tracked by the referee. Once a player reaches 3 personal fouls, they are disqualified from the remainder of the game. They may play in the next game, if they are not red carded.
- Team Fouls are tracked by 365SC management members. Once a team reaches 5 personal fouls in a half, the 6th foul and any subsequent fouls during that half will result in a Penalty Kick for the opponent.
- If the Referee plays advantage on a foul committed, the referee will signal to a management member and that foul will count toward the amount of team fouls and personal fouls. In other words, an advantage played does not negate the foul by an individual.
CARDS AND SANCTIONS
1. Yellow Cards
a. Yellow Cards can be given by the referee for the following infractions:
-Serious or Intentional Foul (Restart Result = Direct Kick)
-Goalkeeper commits a hand ball violation outside the goalkeeper's area/ penalty area.
-Use of foul language after a verbal warning is given to the entire team. (Restart Result = Indirect Kick).
-Show of Disrespect to officials, fans, the facility, or opponents. (Restart Result = Indirect Kick).
-Spitting on the field of play. (Restart Result = Indirect Kick).
-Persistent violation of game rules.
b. When a Yellow card is shown to an individual on the field or the bench area, it means that the team must play a man down for the next two (2) minutes. For a bench area player receiving a yellow card. If the team who is playing with fewer players gets scored on, then they may immediately return a player to the field (except for the player who was sent off). If the team has no other players, then they will continue to play short until the time penalty is served. If a GK is given a yellow card, they must serve the penalty. Another player may rotate into the goal, provided they are marked as a GK by having a different color shirt. The team still must play down until the penalty is served.
2. Red Cards
Red Cards will be given to players for:
-Fighting, Retaliating, or Attempting to Start a Fight.
-Violent conduct: kicking or striking another player.
-Verbal or physical abuse to a referee, teammate, opponent, fan, or 365SC management members.
-Spitting at an Opponent, player or officials with gum on the sideline, or on the field.
-A Second Yellow Card
-If a red card is shown, the receiving player is suspended for the remainder of the game, and the team must play down a man/woman for 3 minutes regardless of if the red carded player was on the field or on the bench when the card was shown. If red carded player is in the bench area, team must select one player on the playing field to sit out for obligatory 3 minutes. After the 3 minute period, a substitute may join the game.
-The Red Carded player must leave the building once ejected from a game. The referee has the option to not resume the game until the red carded player is out of the facility. -Red Carded players MUST sit out the next game. No Exceptions
3. 365 SC MANAGEMENT
-The management may issue a multiple game suspension for any action that the management deems as appropriate. These actions include, but are not limited to: -Fighting, retaliating, foul and/or abusive language directed at another player, referee, manager, or patron, or conduct detrimental to the business.
-Any player red carded for fighting or retaliating will be fined $50 and must pay that fee before they are re-instated.
-If the management seems necessary, they may ban a player from the facility for multiple weeks which would mean the player would miss all games of the tournament for that period of time.
-If the Red Card is issued in the team’s final game of the season, then the player will serve his suspension during his next game, regardless of the team or tournament.
Penalty Points will be assessed to each team and these penalty points accumulate over the course of the season.
1) Penalty Points are awarded as follows.
a. 1 point – Yellow Card
b. 2 points – Red Card
c. 3 points – Forfeit
2) Penalty Point Punishment.
- Team Accumulation of Penalty Points
a. 3 points (3 yellow cards)
b. 3 points (1 red card) and (1 yellow card)
c. 3 points ( 1 Forfeit)
The team must pay the $5 performance bond to register for the next tournament.
- Individual Accumulation of Penalty Points
a. 2 points = player must sit out one game.
b. 6 points = player must sit out two games.
c. 9 points = player is disqualify from the tournament.
Please write down the complaint, and it will be read by
the management; provided it is a fact-based complaint validated with supporting evidence.